Greed's regular attack patterns consists of:
- Ground Spikes: Vertical Spikes emerge from the ground across the entire room if the player is close to Greed, healing him for 8% HP when the player is hit.
- Fireball Rain: Greed flies into the air and drops fireballs if the player is too far from him.
- Homing Fireballs: Greed floats away and spawns fireballs that home towards the player.
- Hammer and Swing: Greed strikes his staff to the ground before swinging it.
- Baseballer: Greed swings his staff, sending the player flying across the room when hit and stuns the player.
- Explosive Barrage: Drops explosive flasks around the room except a designated spot. After the flasks have been dropped, the designated spot explodes.
At his 20% HP Marker, Greed will perform "Dark Arrival". During this phase, the entire room will turn dark and the player has to light 4 totems by hitting them repeatedly. The Death Stigma (Cursed Artifact) can be unlocked if the player dies during this phase.
Fun Fact
Greed's (CH01 Final Boss) Magic Circle has a hidden joke in its design. By extracting the glyphs from the Magic Circle and grouping them, we can spell out "오늘 점심은 KFC다", which translates to "Today's lunch is KFC".
