Hunter

4,000

Stats

HP

5

ACTIVE %

15%

ATK SPD

85%

MOV SPD

8.8

ATK POWER

28

CRIT %

15%

LEVELADDITIONAL EFFECT
Lv. 1Acquires the Passive Skill 'Combat Archery' CAN ONLY ACQUIRE PROJECTILE SKILLS
Lv. 5ATK SPD +15%, Projectile SPD +30%
Lv. 10Projectile bounces +1
Lv. 15Hunter's Mark Duration +3 seconds
Lv. 20+2 Loaded Arrows
Lv. 25Projectile Count +1
Lv. 30Acquires 'Nature's Arrow' Mastery unlocked

Combat Archery

If the projectile fired by the hunter hits a wall or flies over a certain height, it bounces up to 2 times. Hitting an enemy with a dash skill creates a Hunter's Mark. Projectiles fired by the Hunter will bounce to enemies with this mark the last time they bounce, lasts 2 seconds. Basic attacks are affected by projectile tags, but the number does not change. 3 arrows are loaded when casting weapon skills, arrows are applied to all basic skills. Jump Cancel can be used while casting Evasion. When attacking with a jump, Hunter bounces slightly forward and fires 6 arrows in a circle. In a jump attack, regardless of the number of arrows remaining, all arrows are consumed and fired with all loaded arrows.

Nature's Arrow

Fires an additional Support Arrow with arrows loaded through Weapon Skills. Support Arrow Damage: 80%. Number of Support Arrows: 5.

0

7,600,000
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Additional Notes

Hunter dashes in the opposite direction. Recommended Mastery: 1231.