5
15%
85%
8.8
28
15%
LEVEL | ADDITIONAL EFFECT |
---|---|
Lv. 1 | Acquires the Passive Skill 'Combat Archery' CAN ONLY ACQUIRE PROJECTILE SKILLS |
Lv. 5 | ATK SPD +15%, Projectile SPD +30% |
Lv. 10 | Projectile bounces +1 |
Lv. 15 | Hunter's Mark Duration +3 seconds |
Lv. 20 | +2 Loaded Arrows |
Lv. 25 | Projectile Count +1 |
Lv. 30 | Acquires 'Nature's Arrow' Mastery unlocked |
If the projectile fired by the hunter hits a wall or flies over a certain height, it bounces up to 2 times. Hitting an enemy with a dash skill creates a Hunter's Mark. Projectiles fired by the Hunter will bounce to enemies with this mark the last time they bounce, lasts 2 seconds. Basic attacks are affected by projectile tags, but the number does not change. 3 arrows are loaded when casting weapon skills, arrows are applied to all basic skills. Jump Cancel can be used while casting Evasion. When attacking with a jump, Hunter bounces slightly forward and fires 6 arrows in a circle. In a jump attack, regardless of the number of arrows remaining, all arrows are consumed and fired with all loaded arrows.
●
Fires an additional Support Arrow with arrows loaded through Weapon Skills. Support Arrow Damage: 80%. Number of Support Arrows: 5.
0
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
●
Hunter dashes in the opposite direction. Recommended Mastery: 1231.