Restores 0.5 compartments of physical strength every time you open the box four times.
Periodically casts a spike attack on an enemy.
Increases Weapon Skill Acceleration by 30.
Increases the Barrier by 1.
Increases MOV SPD and ATK SPD by 8%.
Periodically shoots an Ice Spike.
Blocks one fatal blow.
Adds a shockwave to your fall attack.
25% better luck!
Increases skills by 10% with the power of fear!
Provides 2 temporary shields when facing the boss.
Makes projectiles 25% faster.
We are friends forever!
Increases maximum HP by +1.
Attack nearby enemies when dashing. Increases movement speed by 12%.
Increases Max HP by +1 when defeating a Chapter Boss.
A police car is summoned at certain times. Earn a police badge for every 50 enemies you kill (maximum 5). Summons additional police cars equal to the number of police badges held and increases the player's attack speed by 3%. If you kill less than 50 enemies per stae, your badge will be reduced by 1.
Increases attack power by 2 for each shield item held (Increases by up to 8)
Skill damage +1% per skill modification (up to 20%)
Considered to have 1 Flame Synergy Maximum HP +1
Reduces Weapon Skill Cooldown by 5% upon defeating an enemy
Considered to have 1 Frost Synergy
Considered to have 1 Toxin Synergy
Base Skill Damage increases by 5% Each time you discard an artifact, the Base Skill Damage inccreases by an additional 1% (up to 30%)
Frozen Shield Recovery Speed -10% per Frost Synergy level (Maximum: -50%) Attack Power increases by the reduced percentage
Considered to have 1 Bleed Synergy If Bleeding Synergy is at level 3 or higher, Bleeding and Deep Wound damage +25%
Counts as having 1 Lightning Synergy. When its Basic Skill hits, it applies additional Shock based on the current Shock chance.