

Restores 0.5 compartments of physical strength every time you open the box four times.

50,000Periodically casts a spike attack on an enemy.

500Increases Weapon Skill Acceleration by 30.

1,000Increases the Barrier by 1.

500Increases MOV SPD and ATK SPD by 8%.

1,000Periodically shoots an Ice Spike.

1,500Blocks one fatal blow.

1,000Adds a shockwave to your fall attack.

1,00025% better luck!

500Increases skills by 10% with the power of fear!

1,000Provides 2 temporary shields when facing the boss.

1,500Makes projectiles 25% faster.

1,500We are friends forever!

1,500Increases maximum HP by +1.


Attack nearby enemies when dashing. Increases movement speed by 12%.


Increases Max HP by +1 when defeating a Chapter Boss.


A police car is summoned at certain times. Earn a police badge for every 50 enemies you kill (maximum 5). Summons additional police cars equal to the number of police badges held and increases the player's attack speed by 3%. If you kill less than 50 enemies per stae, your badge will be reduced by 1.


Increases attack power by 2 for each shield item held (Increases by up to 8)


Skill damage +1% per skill modification (up to 20%)


Considered to have 1 Flame Synergy Maximum HP +1


Reduces Weapon Skill Cooldown by 5% upon defeating an enemy

2,000Considered to have 1 Frost Synergy

2,000Considered to have 1 Toxin Synergy


Base Skill Damage increases by 5% Each time you discard an artifact, the Base Skill Damage inccreases by an additional 1% (up to 30%)


Frozen Shield Recovery Speed -10% per Frost Synergy level (Maximum: -50%) Attack Power increases by the reduced percentage


+1 Bleed Synergy If Bleeding Synergy is at level 3 or higher, Bleeding and Deep Wound damage +25%


+1 Lightning Synergy. When its Basic Skill hits, it applies additional Shock based on the current Shock chance.


+1 Curse Synergy. On Basic Skill hit, randomly activate 1 equipped Curse Skill (Cooldown: 6 seconds).